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Career World · Digital & creative

09

Technology and video games

Technology and games teams include software, data, design, testing, support, production, marketing and community roles.

See this world in action

Careers across games and screen

A careers overview covering the creative, technical and production teams behind screen industries.

Reviewed example · ScreenSkillsOpen on YouTube ↗

The team behind the world

5 jobs you may not have considered.

Pay is an indicative UK guide. Contracts, location, shifts and experience can change it considerably.

01 / SupportStarting out

IT Support Technician

£24k–£36k
How to get in
Build practical troubleshooting evidence; apprenticeship or entry certification can help.
The honest bit
Communication and reliable follow-up matter as much as technical confidence.
02 / EngineeringStarting out

Junior Software Developer

£26k–£42k
How to get in
Portfolio, apprenticeship, degree or structured self-study with completed projects.
The honest bit
Learning continues throughout the career and code review is normal.
03 / QualityStarting out

Games QA Tester

£22k–£32k
How to get in
Show methodical testing, clear bug reports and understanding of development cycles.
The honest bit
It is repeated, detailed testing—not simply playing games for fun.
04 / DesignChanging career

UX Designer

£30k–£55k
How to get in
Create case studies showing research, decisions, prototypes and testing.
The honest bit
You must explain and revise your decisions, not only make attractive screens.
05 / ProductionProgressing

Game Producer

£35k–£65k
How to get in
Project coordination, production or development experience can lead into the role.
The honest bit
You organise people, scope and deadlines without being the boss of every specialist.

A sensible route in

Learn the route before buying the course.

Requirements change between employers. Start with real adverts and recognised sector guidance, then pay for training only when the target role genuinely asks for it.

  1. 01Make small finished projects rather than only collecting courses
  2. 02Choose a direction: code, art, data, support, design or production
  3. 03Use apprenticeships, bootcamps or formal study only when they fit the target role
  4. 04Show teamwork, problem-solving and clear communication
Check ScreenSkills games careers ↗

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